Subject: Saving data on the server
I would like to add a feature to my XMPP client such that it can send a proprietary message containing various statistics generated by itself to an XMPP server (in this specific case it is a WildFire server) and I would like that data to be stored on a per user basis on the server. I would also like the client application to be able to request the stored data from the server each time it registers.
Any ideas how to approach this problem?
Any ideas how to approach this problem?
This post was edited on 2006-12-13, 18:07 by simons.